I don’t really think even i draw boobs that well :v
i dealt w/ my love for bayonettas sexiness but hate of her audience by making my own bayonetta and writing lesbian porn about her because that is where bayonetta belongs
and listen when I finally get around to playing bayonetta I’m sure I’ll enjoy it! if I let sexualized female characters ruin games for me I wouldn’t be playing video games at all, ever. but I genuinely don’t buy the “it’s secretly amazing and feminist” thing in the least
i love the shit out of bayonetta the character and even her design but I’ll be the first to say it’s Problematic As Shiiiiit
Peach has always been the tallest (with the exception of Bowser) character in the Mario series, and I really wanted to play that up when I designed her, hence her mile long legs. And the reason I went with a more “risqué” choice of clothing is because for me personally, I wanted to design a character that was edgier because my work tends to be on the cutesy and conservative side. I wanted to give my portfolio some diversity and show I can design different types of characters. I know her main outfit isn’t very protective but honestly this whole project was about fun and if Mario doesn’t need protective armor then Peach shouldn’t either. Another thing is that my teacher wanted us to be aware of that we were not creating fan art, and I felt that if I kept Peach in her ball gown, then I wouldn’t be pushing my designs enough, so there was that reason as well.
I’m a big advocate of female empowerment and having strong female leads in all forms of media so I know that this seems to be presenting the opposite of what I support, but if Peach wants to go kick some bad guys faces into a pulp while wearing short shorts then why can’t she? Sailor Moon and the Sailor scouts fight evil by moonlight in miniskirts and heels right? Female heroes come in all different forms :)
Again, this was just a project to help push myself in a different direction stylistically, I meant to take no offense to anyone. Thank you so much for caring enough to write to me to better understand my concept.
i made a reply to this already but i have more to say turns out. the problem I think you’re having here is context and understanding the difference between empowerment and exploitation. specifically the sailor moon example kinda grinds my gears. sailor moon was designed by a woman for girls. the mini skirts and high heels aren’t intended to be sexy, they’re intended to be pretty and visually appealing to girls. that’s clearly not the case with your design for peach, which is like a textbook male gaze design to bring attention to her breasts, legs, and midriff. your peach isn’t comparable to sailor moon at all, because she’s meant to be looked at. you don’t want to be that peach, you just wanna look at her. this is a difference of context and intended audience.
you can say you’re for female empowerment all you want, and how this isn’t something you normally do in your designs, but that doesn’t make it any less exploitative, no matter how much ‘im totally feminist, i swear!’ you wrap it in. like you can design a sexy character all you want, I don’t care about that. I’m not even particularly attached to peach. it just… it’s not really new and it’s not the female empowerment you seem to think it is
hopefully this doesn’t come off as like super aggressive cause that’s not what I wanna Be, I just really don’t think you quite get the problem here
i used to be for the ‘a character is exerting their agency by dressing that way!!’ argument but man i really can’t be anymore. just own up that you wanted to design a sexy character. that doesn’t make it any less garbage but at least take out your own trash
KERA February 2014